#include <sys/wait.h> pid = wait(status) int pid; union wait *status; pid = wait(0) int pid; #include <sys/time.h> #include <sys/resource.h> pid = wait3(status, options, rusage) int pid; union wait *status; int options; struct rusage *rusage;
On return from a successful wait call, status is nonzero, and the high byte of status contains the low byte of the argument to exit supplied by the child process; the low byte of status contains the termination status of the process. A more precise definition of the status word is given in <sys/wait.h>.
Wait3 provides an alternate interface for programs that must not block when collecting the status of child processes. The status parameter is defined as above. The options parameter is used to indicate the call should not block if there are no processes that wish to report status (WNOHANG), and/or that children of the current process that are stopped due to a SIGTTIN, SIGTTOU, SIGTSTP, or SIGSTOP signal should also have their status reported (WUNTRACED). If rusage is non-zero, a summary of the resources used by the terminated process and all its children is returned (this information is currently not available for stopped processes).
When the WNOHANG option is specified and no processes wish to report status, wait3 returns a pid of 0. The WNOHANG and WUNTRACED options may be combined by or'ing the two values.
If the parent process terminates without waiting on its children, the initialization process (process ID = 1) inherits the children.
Wait and wait3 are automatically restarted when a process receives a signal while awaiting termination of a child process.
Wait3 returns -1 if there are no children not previously waited for; 0 is returned if WNOHANG is specified and there are no stopped or exited children.